When I first started playing In Death, I wasn't very impressed with the game. I would walk into a room and see 4 or 5 enemies standing around, just waiting for my arrival. They seemed somewhat generic, with identical animations and characteristics. The procedurally generated level graphics weren't much better. Once you've seen one medieval hallway, you've seen them all right? But the key factor with this game is the extreme playability it features.. This is a "Gamer's game", through and through. The more you play the game and get a feel for it, the harder it is to stop playing. It's now become one of my absolute favorite VR games of early 2018. It's not going to appeal to everybody, but if you're looking for a deep and rewarding gameplay loop, look no further.