The Art of Fight is the fastest-paced multiplayer shooter in VR. It uses a game-changing locomotion method that avoids motion sickness, allowing unparalleled 4v4 competitive battles online or against configurable bots. Being fond of Virtual Reality, we wanted to create a world dedicated to VR philosophy. Science-fiction and VR are full of good storylines revolving around firefights. We strongly inspired ourselves from the universes of Matrix and Avalone to create our very own world. Each game is divided into 10 rounds (the winner is the first to get to 6; the game can also end with a draw at 5). Each round lasts 2 minutes with 40 seconds extra time when an objective is being disputed. For each new round, players receive money to buy new gear (firearms, weapons, grenades, bulletproof vests, etc.). Survivors keep the gear they bought for the next round

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