In order to maintain the most immersive piloting experience possible, real world inputs must match the virtual world inputs. Tinker Pilot uses the TinkerCore VR System, which has been created around the current limitations of VR to make sure that any interaction between you and the game follows this rule. We make sure that no game design decision breaks your sense of presence. The game offers optional full hand tracking compatibility, which combined with actual haptic feedback from your peripherals and virtual holograms results in the most compelling method to interact with your ship controls. Enhance your experience and integrate other hyper-reality effects such as motion simulation, vibration or wind.